|3ds Max 7|
|3ds Max Textures||mental ray|
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|Unwrapped UVs:||Yes, overlapping|
Rational poly-count makes characters suitable for 'next-generation' games, while a very high level of detail makes models suitable for high-end render work. Models originally created for major DOD contractor for military training simulator. Characters are preposed in positions shown. Contact for rigging details.
Model comes with M4A1 assault riffle, M16A2, and dust goggles. Set originally created for major DOD contractor for military training simulator. Textures are available as a seperate zip download.
Approx poly counts:
Main Character 3956
M4A1 Riffle 3371