human skull (exploding)

All Extended Uses
Included Formats
3ds Max
3D Model Specifications
Product ID:284774
Published:
Geometry:Polygonal
Polygons:23,208
Vertices:21,652
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since June 2002
Currently sells 59 products
Achievements:
5 Ratings Submitted
Product Rating
eicad
May 29, 2007
Description
human skull (exploding)
poly count: high

Additional software used: none
Additional plugins required: none

by Kevin Mackey

commissions accepted

notes:
I wanted a skull that I could take apart and see the inside of. I don't believe there are any comparably priced skulls out there that have this feature, since those that do are usually created using 3D scanners. Considering that this was created using only 2-D images as reference, I think it turned out pretty well.

I used a bump map for the sutures to keep the poly count reasonable. I had to cheat them a bit so they would look right when the bones come apart, but the effect looks pretty close.

This skull was created to go along with my articulated human spine model.

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