human skeleton 3d xsi - Human Skeleton... by Nymuh

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Human Skeleton
by Nymuh
$199
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
human skeleton 3d xsi - Human Skeleton... by Nymuh
Here is a human skeleton modeling in zbrush being the more realistic and less heavy polygon that is possible.

The model softimage is in the folder scenes use the classical project who names 'Skeleton'.

5 textures and 5 normal map for 5 group, leg, chest, arm, tooth and skull:

- Skull, spine and pelvis, one texture and normal    map: 'Skull-TM_u0_v0', 'Skull-NM_u0_v0'. (4096x4096)
-Tooth one texture and normal map: 'Tooth-TM_u0_v0', 'Tooth-NM_u0_v0'.(4096x4096)
- Chest, one texture and normal map: 'Chest-TM_u0_v0', 'Chest-NM_u0_v0'. (4096x4096)
- Arm, one texture and normal map: 'Arm-TM_u0_v0', 'Arm-NM_u0_v0'. (4096x4096)
- Leg, one texture and normal    map: 'Leg-TM_u0_v0', 'Leg-NM_u0_v0'. (4096x4096)

Unwrapping UV with Zbrush tool, maximizes the surface used.

All parts can be separated, for example all the vertebrae of the spine can be separated.
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Product File Downloads
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Softimage 2010 (.hrc, .xsi, .scn)  168 MB
Renderer:Default Scanline
Inspected in:Softimage 2011
3ds Max 2011 (.max)  165 MB
Renderer:Default Scanline
Inspected in:3ds Max 2011
Unreviewed Formats
ZBrush 4.0 (.ztl)  230 MB
OBJ (.obj)  80 MB
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Product License
Standard Royalty FreeView License
FAQ
3D Model Specifications
Native file format:Softimage 2010
Product ID:640280
Published:
Geometry:Polygonal Quads only
Polygons:259,644
Vertices:259,908
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Product Rating
Unrated