Human Ear

All Extended Uses
Included Formats
Aug 27, 2013
CheckMate Lite Certified
3ds Max 8 Native Default Scanline
Maya 5 Native Maya Software
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:760044
Published:
Geometry:Polygonal Quads only
Polygons:464
Vertices:476
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since May 2005
Currently sells 110 products
Achievements:
Unrated
Product Rating
Description
|| PRODUCT DESCRIPTION ||
This is a model of a Human Ear
•        Originally created with 3ds Max 8.0
|| USAGE ||
•        This model was designed for use as a real-time asset in a [videogame or simulation]
•        This model is suitable for use in high-res film close-ups, advertising, design visualization, presentation, etc
•        This model is an accurate representation of human ear using a scale of 1unit = 1 centimeter.
|| SPECS ||
•        This model contains 464 polygons with TurboSmooth OFF.
•        This model contains 3712 polygons with TurboSmooth ON (set to 1 iterations.)
•        This model contain 464 quads, 0 tris, and 0 ngons
•        This model contains Standard materials only.
|| PRESENTATION IMAGES ||
•        All preview images are rendered with mental ray Renderer.
•        Compatible with the Default Scanline Renderer.
•        Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
•        4096x4096 JPG (3) – Main object and detail areas (Diffuse, Specular, Bump)
|| GENERAL ||
•        Model is built to real-world scale
•        Units used: Centimeters. Model is 6.3 centimeters tall.
•        No third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
•        File formats other than 3ds Max exported as base mesh (not smoothed)
•        You can use it for your 3D character.
•        Use some of the modifiers, such as free form deformers or soft selection, adjust the shape of human ear with the shape of the head of your character.
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