HTC EVO Design 4G / HTC Hero S Mobile Phone
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
HTC_EVO_Design_4G_max.zip contains 4 .max files:
1:HTC_EVO_Design_4G_Studio_render.max
Studio render of HTC EVO Design 4G - Black color.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:HTC_EVO_Design_4G_render_Vray.max
The preview scene.
HTC EVO Design 4G - black color.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
3:HTC_EVO_Design_4G_turntable.max
Vray turntable animation scene of HTC EVO Design 4G - black color.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
4:HTC_Hero_S_Studio_render.max
Studio render of HTC Hero S - black color.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
In the folder'maps' you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 34495 vertices, 31814 polygons.
With Turbosmooth on=2 : 283891 vertices, 546219 polygons.
All textures are in .tga format.
The preview images are from the second preview vray scene.
HTC EVO Design 4G and HTC Hero S have the same geometry.
The difference is only in the front HTC and Srint logo.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.