Low poly and historically accurate knight possible to use in any project! Good for games and real-time simulations, or even illustrations/animations.
The geometry is edge-loop based and optimized for
real-time games or production as well. Everything is grouped for easy selection & objects are logically named for ease of scene management.
Model is fully rigged and skining. UV unwrapped and textured. Textures are used in TGA formats.
Model has 5340 tris including weapon: