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Apple iPhone 4S

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'apple' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2008 V-Ray 1.5
Cinema 4D 11.5 Default Scanline
Maya 2008 Default Scanline
Autodesk FBX
Other Files
3D Model Specifications
Product ID:636454
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since January 2004
Currently sells 66 products
19 Ratings Submitted
Product Rating
Accurate highpoly model of Apple iPhone 4S. Model made in 3DSMax 2008. This is not my old iPhone 4G republished, but completely new, made fom the scratch model made according to avilable blueprints

First 13 thumbnails rendered with VRay with scene based on HDR map in reflection and GI environment slot. HDRI is not included in this product.

Main Max archive includes:
1) iPhone4S.max- clean scene with textures applied but no shader setup. You can use this scene as a base for further work with any render engine you use
2) iPhone4S_vr.max- scene with VRay materials, shaders and scene setup. 14th and following thumbnails made using this file
3) iPhone4S_vr_hdr.max- Max file with VRay shaders. Scene is based on HDR map in reflection and GI environment slot.

HDR map, used for VRay thumbnails, is not included in this product, but you still can use your HDR or scene setup, since materials and 2 colors schemes are included in Max file.

4) Textures

Please be advised that only VRay version of Max file has scene setup, shaders and textures applied. All other files and formats have only textures applied. They do not have any shader or scene setup, just textures.
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