Hedge 001

All Extended Uses
Included Formats
3DS
Lightwave 6
3ds Max 5
OBJ
Softimage 3.5
3D Model Specifications
Product ID:361665
Published:
Geometry:Polygonal
Polygons:3,100
Vertices:3,720
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since June 2004
Currently sells 237 products
Achievements:
2 Ratings Submitted
Product Rating
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Description
Model of hedge based on clip (transparent) maps - excelent for architectural visualisation. Best for distant shots, but looks good enough for medium distance too. All you have to do is to load object from scene without light sources (lightwave) or load it into your scene (max, 3ds, ob, xsi). All settings will be loaded automatically.

If you want to modify colour or density of leaves, you have to replace bitmaps: for color, bump and transparency (alpha map).

If you want to make an animation with leaves growing or changing colour, you have to make a sequence of growing / changing colour leaves (bitmaps for colour and transparency) and then replace this sequence with image maps (lightwave).


Polygon / vertices counts: 3100 / 3720;

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