Heckler & Koch machine gun made for use in current and next gen games. As you can see the detail is good enough for real close shots.
It uses 3 maps for the gun in 2048x2048 resolution (diffuse, specular and normals) and an additional map for reflection in the sights lenses, which is a standard 3ds max map.
Some moving parts of the gun are properly hinged and in a hierarchy.
The stand legs pivot and open
the front sights fold down
the loading lever opens up and slides back and forth