|Maya 2011ma/mb||Native mental ray|
|Autodesk FBX fbx|
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|Unwrapped UVs:||Yes, non-overlapping|
Aug 23, 2011
|Awesome model. Client loved it, and it looks amazing rendered. Thank you.|
High Detailed Photorealistic Hawk (Red-tailed Hawk), UVmapped and smoothable, made with Maya.
Ready to render exactly as you see above.
High resolution textures (color texture is .TGA)
diffuse : 4096x4096
This model has a clean geometry based on quads and loops. It is ready to be rigged and comes with Maya settings for MentalRay renderer.
The feathers are modeled separately for rigging and animation purposes.
.mb (maya 2011 binary)
.ma (maya 2011 ascii)
.obj (alias wavefront)
The Maya 2011 formats are set with the '3' hotkey for the geometry approximation preview and render.
For Obj version you would need to run a polysmooth to get the same maya 2011 result.
Obj versions are directly exported from Maya with textures assigned (.mtl file)
Polycount(quads) -maya 2011 ma/mb - obj-: fbx
NO POSTWORK ON THESE RENDERS (MENTAL RAY), ONLY ASSEMBLED AND RESIZED