Modeled after a US$2,500 handbag, texture image from a crocodile farm. I modeled it along the seams, so you can destroy or animate or cloth sim it. This was modeled with both polygons, for sharp edges, and sub-d's for smooth curves.
In American English a handbag is also called a purse or a pocketbook. A purse or handbag is often fashionably designed, typically used by women, and is used to hold items such as wallet, keys, tissues, makeup, a hairbrush, cellular device or personal digital assistant, feminine hygiene products, or other items.
Our bags models can be used in any fashion, retail and home interior visualization. Optimized for the medium resolution render (medium shots). Modeled and rendered in Lightwave, available as OBJ or FBX. High exact and realistic proportions.
The lightwave version:
- Quads & Triangles only - No isolated verticies - All normals face outward - No empty objects - Real-world scale - Centered at 0,0,0 - sitting on Y=0 (ground plane) - Oriented world-up - Object and surface names are descriptive and unique - No extraneous anything - Textures applied appropriately.
OBJ and FBX versions need the images placed.
Hope you enjoy using my models. I am open for questions and suggestions.
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