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Grizzly Bear

All Extended Uses
Included Formats
3DS
Lightwave 8.0
3ds Max 4.0
Maya 6.0
OBJ
Softimage 4.0
3D Model Specifications
Product ID:318160
Published:
Geometry:Polygonal
Polygons:6,576
Vertices:3,529
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since January 2005
Currently sells 28 products
Achievements:
Unrated
Product Rating
Description
Realistic Model of a Grizzly Bear.

Modeled and rendered (Mental Ray) in 3ds max 8 without plugins or post production.

Modeled primarily in quads so you can simply add a subdivision surface modifier and choose the mesh resolution.

The textures are 1024x1024 in BMP format.
- Grizzly Texture.bmp
- Grizzly Bump.bmp
- Grizzly Specular.bmp

Previews were rendered with 1 subdivision iterations.
The bear has mouth, tongue, and teeth modeled.

Remember to check out the preview pictures of the wire-frame topology and texture maps.

.MAX File Notes:
All other files were exported from this file.
The model works in 3D Studio Max 4 and
up (3DS Max 4,5,6,7,8,9..).
Lights, floor, and background included

.MB File Notes:
Model is not triangulated so you can use a subdivision surface modifier.
Materials included.

.XSI File Notes:
Model is not triangulated so you can use a subdivision surface   modifier.
Materials included.

.LWO File Notes:
Model is not triangulated so you can use a subdivision surface modifier.
Materials included.

.OBJ File Notes:
The obj file was exported with quads intact so you can use a subdivision surface modifier.

.3DS File Notes:
The 3DS file includes low-poly model and a high-poly model, both with texture coordinates.
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