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Grand Tetons, Wyoming, USA

All Extended Uses
Included Formats
3ds Max 5.0
DXF
3DS
Other Files
TetonsUSGSTopo.zip
USGS Topographical map Texture
TetonsTrueColor.zip
Augmented Landsat 7 Color Texture
Tetons1MeterGrey.zip
USGS 1Meter Grey Texture
3D Model Specifications
Product ID:274211
Published:
Geometry:Polygonal
Polygons:848,890
Vertices:425,754
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since July 2005
Currently sells 187 products
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Description
At just 10 million years old, the Grand Tetons are the youngest mountains in the Rockies. In fact, they are still growing at about an inch every hundred years, currently reaching to 13,770 feet in height.

Unlike most mountain ranges, which have foothills, the Grand Tetons are fronted by vast expanses of land then the mountains abruptly rise 3,000 to more than 7,000 feet above the 6,500 to 6,800 feet elevation plain. They are rugged and craggy with some snow and glaciers on top year 'round. The highest peaks are: Grand Teton (13,770 feet), Mount Owen (12,928 feet), Middle Teton (12,804 feet) and Mount Moran (12,605 or 12,594 feet, depending on the source).

README.TXT:
Thank you for purchasing a Maness-Allen Terrain Model. Be sure to read the important notes at the end of this ReadMe.

This highly flexible terrain model includes a variable resolution elevation object, based on 10 Meter Digital Elevation Model data and five very detailed textures.

You can adjust the grid density of the elevation object in 3DS Max to suit your needs. We recommend no denser a grid than 10 meter, as further subdivision won't yield better topographical fidelity. When you load the file initially, the grid is set to 50 meters, to speed loading on slower machines. Select the TerrainModel Object, then the Elevation in the modifier stack and adjust the grid density to suit your needs. The .3DS and .DXF formats do not support the elevation object, and so are saved with a 10 meter grid.

The textures are USGS Topographical, USGS 1 Meter Greyscale, and Augmented LandSat 7 Truecolor.

Be sure to download the textures you need in the attached file section. They are packaged separately to keep the download sizes reasonable.

The complete package includes:

In RELEASE.ZIP:
Tetons_R5.max (or .3ds, .DXF)
SunsetSky.jpg
BlueSky.jpg
GreySky.jpg
Tetons1MeterGrey_LowRes.jpg
TetonsTrueColor_LowRes.jpg
TetonsUSGSTopo_LowRes.jpg


High Resolution Texture Files:
Tetons1MeterGrey.jpg (Tetons1MeterGrey.zip)
TetonsTrueColor.jpg (TetonsLandsat7Visible.zip)
TetonsUSGSTopo.jpg (TetonsUSGSTopo.zip)


IMPORTANT NOTE:
To use the larger bitmap textures, you MUST activate bitmap paging in MAX. Go to the Customize->Preferences menu, then select the bitmap tab. Check the 'Bitmap Pager' option then close and restart MAX. The larger bitmaps will now load.

UVW Mapping Note:
The textures are orthorectified and adjusted to exactly match the elevation object. If you are translating or importing this file, you should apply a planar UVW mapping to your object with no scaling or other adjustments. The image textures should map correctly, regardless of the rendering application.

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