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Goose

All Extended Uses
Included Formats
Aug 4, 2011
CheckMate Pro Certified
Maya 2011ma/mb Native mental ray
Other Formats
OBJ obj/mtl Default Scanline
Autodesk FBX fbx Default Scanline
3D Model Specifications
Product ID:542649
Published:
Geometry:Polygonal
Polygons:28,346
Vertices:28,809
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2005
Currently sells 298 products
Achievements:
2 Ratings Submitted
Product Rating
Lasius
Aug 28, 2012
Categories
Description
---UPDATED 2011---

High Detailed Photorealistic Goose, UVmapped and smoothable, made with Maya.
Ready to render exactly as you see above.
High resolution textures (main color texture is .TGA)

color: 4096x4096
specular : 4096x4096
diffuse : 4096x4096
bump: 4096x4096
Background image included.

This model has been built with a clean geometry based on quads and loops. It is ready to be rigged and comes with settings for MentalRay renderer.
The feathers, eyeballs and tongue are modeled separately for rigging and animation purposes.


Formats included

.mb (maya 2011 binary)
.ma (maya 2011 ascii)
.obj (alias wavefront)
.fbx (Autodesk)

The Maya 2011 formats are set with the '3' button for the geometry approximation preview and render.
For Obj and Fbx versions you would need to run a polysmooth to get the same maya 2011 result.
Obj version is directly exported from Maya with textures assigned (.mtl file)
FBX version is directly exported from Maya with textures assigned

All formats (.mb.ma.obj.fbx) polycount (quads):

Total: 28346
main mesh: 2884
feathers: 25040
tongue: 166
eyeballs/corneas:256

-----
NO POSTWORK ON THESE RENDERS (MENTAL RAY)

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