|Maya 2010ma/mb||Native mental ray|
|OBJ obj/mtl||Default Scanline|
|Autodesk FBX fbx||Default Scanline|
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|Unwrapped UVs:||Yes, non-overlapping|
High resolution textures (TGA)
color feathers: 4096x4096
bump feathers: 4096x4096
This model has a clean geometry based on quads and loops. It is ready to be rigged and comes with Maya settings for MentalRay renderer.
The feathers are modeled separately for rigging and animation purposes.
.mb (maya 2011 binary)
.ma (maya 2011 ascii)
.obj (alias wavefront)
The Maya 2011 formats are set with the '3' hotkey for the geometry approximation preview and render.
Obj version is directly exported from Maya with textures assigned (.mtl file)
FBX version is directly exported from Maya with textures assigned
All formats (ma/mb/obj/fbx) quads:
(No Plug-in Required)
NO POSTWORK ON THESE RENDERS (MENTAL RAY)