Goat(FUR)(ANIMATED)

All Extended Uses
Included Formats
3ds Max 2013 V-Ray 2.3
Autodesk FBX 2013
OBJ 2013
3D Model Specifications
Product ID:898994
Published:
Geometry:Polygonal
Polygons:22,496
Vertices:11,638
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2009
Currently sells 483 products
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Description
High Detailed Photorealistic Goat(FUR)(ANIMATED).
Modeling in 3ds max 2013 and rendered with Vray 2.3.
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The .max scene is Ready to render with Vray 2.3 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped,smoothable and fully rigged.
Model is fully textured with all materials applied.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 57 cm. Height on the sholder.
Teeth,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2013.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 400 000 hairs.
There is 5 hair and fur nodes.
No special plugin needed to open scene.


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Goat_FUR_RIG_ANIMATED_max.zip contains 5 .max files and all the textures in the folder - maps.

01.Goat_Fur_RIG.max - the model rigged in skin pose (transform to zero all anim. controlers)
02.Goat_Fur_SPLINE_CURVES.max
03.Goat_RUN_CYCLE_ANIMATION.max - 11 frames run cycle animation
04.Goat_WALK_CYCLE_ANIMATION.max - 26 frames walk cycle animation
05.Goat_FIGHT_Animation.max - 200 frames walk_fight animation

The full 3 video clips you can see if you download the free items on the right.
For faster render the 3 animations I put the background studio like a mate object.
When you render the Goat you will have it on black background with alfa chanel.
Vray renderer 2.3 setup and materials.Includes Vray-materials.

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High resolution textures (color and hair and fur maps):

Goat_bump_map.jpg (4096x4096)
Goat_color_map.jpg (4096x4096)
Goat_eye.jpg(900x900)
Goat_teeth_base_color.jpg (1024x1024)
Goat_teeth_base_reflection.jpg (1024x1024)
Goat_tongue.jpg (1024x1024)

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Goat body :
Vertices :11638
Polygons :22496

Eyes,tongue,base teeth,teeth :
Vertices :2500
Polygons :4312

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The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- custom wire parameters and expretions for a better fisical movment
- custom atributes for the ears,neck,hoofs
- 3 morph targets (head,eyes,nose)
- advansed twisting rig sistem for the spine and the neck
- You can free download and see the .avi preview with the SKIN and MORPH TARGETS test animations



NOTE: Vray is required for the Max scene.
The OBJ and FBX formats don't include the Hair and Fur,but you can use the 'hair and fur spline curves' created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin.
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