gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios

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GMC Canyon 2006 (Regula...
$99.00
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab)... by HKV Studios
High detailed 3d model of GMC Canyon 2006 (Regular-Cab) with interior.

Main features:

   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. All objects are intelligently named
   - Doors can be opened
   - All textures and materials are included and assigned
   - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 30,341 faces and 33,080 vertices
       • MeshSmooth level 1: 78,055 faces and 83,927 vertices
       • MeshSmooth level 2: 255,813 faces and 260,442 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 31,907 faces and 33,088 vertices
       • medium: 79,129 faces and 83,923 vertices
       • high: 251,243 faces and 263,047 vertices

   - .3ds format:
       • low: 57,732 faces and 35,091 vertices
       • medium: 153,976 faces and 86,367 vertices
       • high: 502,468 faces and 269,202 vertices
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Product File Downloads
3ds Max 7.0 (.max)  1.3 MB
Renderer:Default Scanline
3D Studio (.3ds)  8.4 MB
Cinema 4D 9.6 (.c4d, .xml)  9.1 MB
Renderer:Default Scanline
Lightwave 9.3 (.lwo, .lw, .lws)  13 MB
Renderer:Default Scanline
3ds Max 7.0 (.max)  1.3 MB
Renderer:Brazil 2.1
OBJ (.obj)  16 MB
Softimage 7.5 (.hrc, .xsi, .scn)  19 MB
Renderer:Default Scanline
Maya 7.0 (.ma, .mb)  21 MB
Renderer:Default Scanline
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Product License
Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'gmc' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
3D Model Specifications
Native file format:3ds Max 7.0
Product ID:306629
Published:
Geometry:Polygonal Ngons used
Polygons:30,341
Vertices:33,080
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Product Rating
2 Ratings Submitted
graymachine
Apr 13, 2007