gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios

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GMC Canyon 2006 (Regula...
$129.00
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
gmc canyon 2006 regular max - GMC Canyon 2006 (Regular Cab) by HKV Studios
High detailed 3d model of GMC Canyon 2006 (Regular-Cab) with interior.

Main features:

   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. All objects are intelligently named
   - Doors can be opened
   - All textures and materials are included and assigned
   - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 30,341 faces and 33,080 vertices
       • MeshSmooth level 1: 78,055 faces and 83,927 vertices
       • MeshSmooth level 2: 255,813 faces and 260,442 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 31,907 faces and 33,088 vertices
       • medium: 79,129 faces and 83,923 vertices
       • high: 251,243 faces and 263,047 vertices

   - .3ds format:
       • low: 57,732 faces and 35,091 vertices
       • medium: 153,976 faces and 86,367 vertices
       • high: 502,468 faces and 269,202 vertices
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Product File Downloads
3ds Max 7.0 (.max)  1.3 MB
Renderer:Default Scanline
3D Studio (.3ds)  8.4 MB
Cinema 4D 9.6 (.c4d, .xml)  9.1 MB
Renderer:Default Scanline
Lightwave 9.3 (.lwo, .lw, .lws)  13 MB
Renderer:Default Scanline
3ds Max 7.0 (.max)  1.3 MB
Renderer:Brazil 2.1
OBJ (.obj)  16 MB
Softimage 7.5 (.hrc, .xsi, .scn)  19 MB
Renderer:Default Scanline
Maya 7.0 (.ma, .mb)  21 MB
Renderer:Default Scanline
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free conversions to popular formats
Product License
Standard Royalty FreeView License
FAQ
3D Model Specifications
Native file format:3ds Max 7.0
Product ID:306629
Published:May 2, 2006
Geometry:Polygonal Ngons used
Polygons:30,341
Vertices:33,080
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Product Rating
2 Ratings Submitted
graymachine
Apr 13, 2007