High detailed 3D model of GMC Acadia 2007 with interior.
Main features: - Two .max files with Brazil and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default) - Separate objects like body, wheels and doors. All objects are intelligently named - Doors can be opened - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)
Special notes:
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required
Polycounts:
- .max format: • no MeshSmooth: 42,648 faces and 47,318 vertices • MeshSmooth level 1: 163,822 faces and 175,939 vertices • MeshSmooth level 2: 655,216 faces and 679,091 vertices
- .c4d, .lwo, .scn, .mb and .obj formats: • low: 43,390 faces and 47,347 vertices • medium: 163,822 faces and 175,939 vertices • high: 655,216 faces and 679,091 vertices
- .3ds format: • low: 81,886 faces and 49,137 vertices • medium: 327,572 faces and 179,750 vertices • high: 1,310,432 faces and 694,008 vertices
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