maya v-ray classical globe wood - Wooden classic globe by RenderStuff

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Wooden classic globe
$29.00
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
maya v-ray classical globe wood - Wooden classic globe by RenderStuff
This 3d model is presented in five formats for maximum compatibility with various computer graphics packages, flexibility and ease of use:
3ds Max 5.0 and higher: [ 3ds Max 5.0 / Standard ] + [ V-Ray MAT ]
3ds Max 2008 with V-Ray: [ 3ds Max 2008 / V-Ray ]
Universal Autodesk [ FBX / Standard ]
Universally accepted [ OBJ ] + [ Obj MTL ]
Universally accepted [ 3DS / Basic ]

Map textures: 4096x2048 px

3ds Max 5.0 and higher: [ 3ds Max 5.0 / Standard ] + [ V-Ray MAT ]: Archive with the 3d model file of 3ds Max 5.0 format and MAT-file with 3ds Max V-Ray materials. Ideal for users, who has 3ds Max of almost any version, that is 5.0 and above.

3ds Max 2008 with V-Ray: [ 3ds Max 2008 / V-Ray ]: Archive with the original 3d model file of 3ds Max 2008 format and the V-Ray material. It is a source format and it is designed for users of V-Ray on 3ds Max 2008 and above.

Universal Autodesk [ FBX / Standard ]: Archive with the 3d model file in Autodesk FBX universal format with the standard internal materials. It is handy for use in most Autodesk applications and in the few others.

Universally accepted [ OBJ ] + [ Obj MTL ]: archive with 3d model file in a generic Wavefront OBJ format and external obj material MTL file. This format allow the easy use of this 3d model as a three-dimensional clipart in various applications, especially in those that have limitations of the 3d technologies such as in the 2D raster editor Photoshop.

Universally accepted [3DS / Basic ]: archive with 3d model file in a generic 3d studio max 3DS format with the internal basic materials. This format allow the easy use of this 3d model as a three-dimensional clipart in various applications, especially in those that have limitations of the 3d technologies such as in the 2D raster editor Photoshop.

All the textures come in a separate archive, so before you import a model into your software, do not forget to place the all textures to the prepared for this folder. Often, such a folder is a root directory with the model file.

Excellent classical model of the globe, made from a single solid wood piece. This is a great souvenir that emphasizes the status and wealth of its owner. Globe carved by hand and has allowed for a souvenir inaccuracy. For example, a souvenir feature of this product is the complete absence of any inscriptions and names on it. Only a primary color is depicting continents and a second color marks the land. The model is presented in two different color schemes.

First and nominal coloring of globe has a classic wooden style. The land in this is a dark varnished wood, covered with brown paint, almost completely darkening its wooden texture, making the surface smooth. Also on top of paint applied a transparent protective lacquer. Continents, in contrast, covered only with transparent varnish, which specifically focuses on the heterogeneous structure of the wooden timber. Feature of this color is not only the actual coloring but also the specific geometry of the globe, in which the continents are by a few millimeters above the surface of the oceans. They literally carved into the surface of a sphere, more precisely, they jut out by removing layers of wood with pokerwork in the places, representing the water surface of the globe. In large areas of the oceans the tree perfectly polished with sandpaper. However, the fine detail of the rivers and straits, which are very tightly surrounded by continents, cannot be done on a real object. Therefore, these zones have
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Product File Downloads
3ds Max 2008 (.max)  270 KB
Renderer:V-Ray 1.5 SP1
3D Studio (.3ds)  204 KB
Autodesk FBX (.fbx)  598 KB
3ds Max 5.0 (.max)  272 KB
Renderer:Default Scanline
OBJ (.obj)  267 KB
Other Files
textures.zip 5.5 MB
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Product License
Standard Royalty FreeView License
FAQ
3D Model Specifications
Native file format:3ds Max 2008
Product ID:578499
Published:Jan 5, 2011
Geometry:Polygonal
Polygons:17,792
Vertices:9,091
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Product Rating
1 Rating Submitted
Kotowicz
Sep 2, 2011
This download is worth it for the texture map alone. It''s beautiful, although fairly low-res so you can''t go right in close. Model very basic, but this one is all about the lovely texture map.