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Globe3D Kit continents Max.zip

All Extended Uses
Included Formats
3DS
Autodesk FBX
3ds Max 5
Softimage
OBJ
3D Model Specifications
Product ID:231069
Published:
Geometry:Polygonal
Polygons:279,340
Vertices:251,644
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since November 2003
Currently sells 323 products
Achievements:
11 Ratings Submitted
Product Rating
Chris Alder
Jun 4, 2005
Excellent product
mooie
Jul 19, 2005
Clean, simple, straight to the point model. Good Job.
SAN_man
Aug 30, 2006
Top notch model - very clean and organized. Well worth the price!
swartz3d
Apr 25, 2007
Good model(s) -- lots of layers/options to turn on/off -- has been very handy, thanks
muchogrande
Jan 17, 2008
schmellycat
Feb 28, 2008
great
jmckeon1
Dec 4, 2009
This model is clean, but there is a flaw; NO Hawaii. Had to add it in myself.
Reel Pictures
Jun 20, 2011
Nothing to do on this. Very Good Model and material is usefull
WShawn
Apr 10, 2014
As noted in 2009, Hawaii is missing, and the islands near Florida are messed up. Many layers and options to work with otherwise.
Description
Highly Detailed 3d Globe Mesh + 2 planispheres meshes (2 types) + 1 planisphere (illustrator format)

high definition and very clean models

simple and comprehensive nomenclature (see the summary info provided below)

The Package includes 3 .Max files, 3 .3ds files , 3 OBJ files, 3 FBX files , 3 XSI files and an illustrator7 file

• 3D Continents flat meshes ready for extrusion with global cylindrical UVW coordinates compatible with geographical map you can find on internet (see example)

• 3D continents extruded with global UVW coordinates compatible with geographical map you can find on internet (see example) (bitmap not provided)

-> Max version polygonal comes with differents materials ID (front faces, Sides faces and back faces) so you can adjust colors, visibility or whatever for each part

-> 3DS version / 2 versions:
A/ Extruded continents : 'FrontFaces' + 'SideFaces' + 'BackFaces' = the 3 differents materials ID are converted to 3 separated meshes (for easy materials changes)
B/ Extruded continents : 'Ground-Z1' + 'Ground-Z2' + 'Ground-Z3' (separated in 3 parts for .3ds format export)

->The OBJ version share the same caracteristics as the 3DS version
->The FBX version share the same caracteristics as the MAX version


• Accurate Lattitudes and longitudes meshes with differents materials ID for inside and outside (objets separated in 3ds file)

• Globe Sea

• 2D Planisphere continents (flat globe) extruded and non extruded versions TYPE I

• 2D Planisphere continents (flat globe) extruded and non extruded versions TYPE II : with grid inside the meshe for wireframe rendering

• All the materials used in the preview : Multisubobject shader for continents and countries (front, side and back faces) , wire frame shader, ink and Paint shader for outline look, longitude and lattitude ) Multisubobject shader (outside and inside faces)

Polycount:

3D Globe meshe total: 219703 Vertices 173344 Faces (for details, download the summary info.txt provided)
2D flat map type I : 23440 Vertices 46288 Faces
2D flat map type II: 36194 Vertices 32011 Faces

For customized extrusions on the flat meshe, use :

- Solidify plugin for Max 4 and Max 5 : Solidify-r4.zip findable on the web
- standard Shell plugin on max 6,7,8,9,2008

[last update: 05 feb 2008]

a model with the 169 separated countries also exist here (product ID : 231160 )

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