|Maya 2011ma/mb||Native mental ray|
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|Unwrapped UVs:||Yes, non-overlapping|
High resolution textures (main color texture is .TGA)
specular : 4096x4096
.mb (maya 2011 binary)
.ma (maya 2011 ascii)
This model has a clean geometry based on quads and loops. It is FULLY RIGGED animation-ready and comes with Maya settings for mental ray renderer.
The Maya 2011 format is set with the '3' button for the geometry approximation preview and render.
This model is rigged using simple ikHandles and NURBS primative control objects to help achieve realisitc animations of the the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations.
NO POSTWORK ON THESE RENDERS (mental ray)