Model of a self designed futuristic helicopter.
The poly-count mentioned on the side is based on default state of model when bought it is sufficient for a decent poly count state but for better smoothed state set subsurf level 1 on major objects and anywhere else needed, these parts are easily apparent. But mainly the main body part,windscreen and skids, other parts aren't as necessary.
With major parts that need subsurf level 1 turned on to be better smoothed:
Textures for screen display,grills and door push button icon are included. Materials and shaders are blender internal.
Unnamed file is in x3d format,please note.