free stylized soldiers town environment 3d model - 2 Stylized Soldiers and Town Environment by Braden Lehman

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2 Stylized Soldiers and Town Environment by Braden Lehman Product ID: 327513
KEYWORDS: Soldier Soldiers Stylized Military Character Cartoon War Battle Terrorist Afghanistan USA Man Male Iraqe Iraq Town Environment Infantry Troops Rigged
CATEGORIES:  3D Models > Collection
3D Models > Characters > Humanoid Types > Military
Two Stylized Soldiers Ready For Animation.
Iraq town environment.
Description
** This model is now free due to a reported polygon tearing issue on some computers. Enjoy. **

** Update 10/24/2009 **
Some of you requested to use the model in video games and such. This is fine with me.

** Update 2/17/2008 **
Added a separate scene file with the battle animation preloaded.
**

** Update 1/23/2008 **
An exported .OBJ version of the scene has been added.
The soldiers and their equipment seem to have exported fine, but the environment has some flipped normals/smoothing issues.
Thank you all for your feedback! :)
**

Two Stylized Soldiers Ready For Animation.
Iraq town environment.

--Scene
Everything is organized via layers, and named.

--Models
The characters are low-poly with turbosmooth modifiers applied.
The buildings and environment are rather low-poly.
Some models (such as the guns and characters) have a turbosmooth modifier applied.
List of Primary Models:
2 Soldiers
2 Guns
2 Helmets
5 Different Buildings
Grenade
Sandbags
Telephone Poles

--Materials
All models are mapped with standard 3ds max materials.
Materials are well organized into Multi\Sub-Object material groups (Characters, Weapons, Environment, Buildings, etc.) and named.

--Particle Flow
The guns use particle flow to spawn shells and muzzle flashes.

--Rig
Character models are rigged with CharacterStudio bipeds and the physique modifier.
The guns firing functionality can be controlled via attribute holder sliders.
Facial expressions are animatable via the morph modifier,which comes with some basic expression such as smile, angry, blink, etc.

--Animations
The default scene includes the US soldier firing animation sequence (as seen in the preview animations).
The CaracterStudio motion capture files are included for the dive and shoot animation.
Also included is a CharacterStudio files with some key poses.

--Render
Preview videos and pictures are rendered with Metal Ray.
Lights and cameras are included as seen in previews.

--Notes
No plugins used, or needed
Be sure to check out the animation videos listed below this description.

Previews
Stylized Soldiers Battle Anim.WMV
Soldiers Battle Scene 10 MB   
Stylized Soldiers Fire Anim.WMV
USA Soldier Firing M4 Rifle 4.7 MB   
Stylized Soldiers Battle Anim.WMV
Windows Media Video ( .wmv ) High Quality 10 MB   
Stylized Soldiers Fire Anim.WMV
Windows Media Video ( .wmv ) High Quality 4.7 MB   
Get Windows Media Player
Free
Available Delivery Formats:
Download Only
Available File Formats
3ds Max 8.0 ( .max )
3.9 MB
OBJ ( .obj )
2.0 MB
Other BattleAnim ( See Notes )
3.5 MB
Product Specifications
Media Type:3D Models
Published:Oct 22, 2006
Downloads:149031
Geometry:Polygonal
Polygons:97,043
Vertices:52,591
Textures:No
Materials:Yes
Rigged:No
Animated:Yes
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Rating: 
31 Ratings Submitted
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User Reviews
Reviews are allowed only by members who have downloaded the product.
Adalgisa Maranhao
(Nov 16, 2007)
Fluf
(Jan 17, 2008)
Wow, i am seriously jealous. You have serious talent.
lemon juse
(Feb 25, 2008)
GBREAL
(Aug 2, 2008)
shahidjigger4u
(Aug 10, 2008)
mitsie
(Jan 27, 2009)
I would like to use this for my game, am i allowed to?
All textures and animations will be done by me.
I'm willing to pay.
Contact me at: mitchel_jager@hotmail.com
Wildscar
(Feb 9, 2009)
This is great. Thanks for offering for free.
Godzilla321
(Mar 23, 2009)
hexard
(Jun 14, 2009)
Cybernoid
(Jun 23, 2009)
Thanks for sharing - great work to study
snapdragon
(Jul 6, 2009)
pantheonsk
(Jul 12, 2009)
Mansurov Renat
(Jul 21, 2009)
thanks for free product, very nice models!
kajuh
(Jul 26, 2009)
jazzzman
(Aug 4, 2009)
pspmugen
(Aug 7, 2009)
Fear411
(Aug 11, 2009)
Can we use the characters in an commercial or non-commercial game?
DDDuckman
(Aug 20, 2009)
3D AnimatorLeo
(Aug 22, 2009)
rusty_hawk
(Oct 14, 2009)
vdlgnome
(Oct 31, 2009)
polygon tearing can be fixed by disabling/enabling symmetry plugin and then manually removing link to wrong bones from some of foots vertices.
nice work