Wood Stool

All Extended Uses
Included Formats
Jul 18, 2012
CheckMate Pro Certified
3ds Max 2010 Native mental ray
3ds Max 2010 Native Default Scanline
3ds Max 2010 Native V-Ray
Other Formats
3DS
Blender
Autodesk FBX
OBJ
Rhino
VRML
ZBrush
3D Model Specifications
Product ID:327793
Published:
Geometry:Polygonal Quads/Tris
Polygons:3,212
Vertices:3,144
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2006
Currently sells 38 products
Achievements:
11 Ratings Submitted
Product Rating
gabriela_ww
Dec 8, 2006
minling
Mar 31, 2007
macimon
Mar 31, 2007
very good ...nice way learn 3dmax
thank a lot
alerossi2008
Nov 5, 2007
1234
Dec 21, 2007
lansiq
May 14, 2008
d
emilio7
May 23, 2008
M300
Feb 1, 2010
novasta
May 25, 2012
aeall
May 2, 2012
Categories
Description
Realistic 3D model of a Wood Stool.

Available in the following file formats:

- 3ds Max with mental ray materials (.max)
- 3ds Max with V-Ray materials (.max)
- 3ds Max with Scanline materials (.max)
- 3D Studio (.3ds)
- FBX (.fbx)
- Blender (.blend)
- Rhino (.3dm)
- ZBrush (.ZLT)
- VRML (.wrl)

- OBJ (.obj) optimized for:
                - Blender
                - Cinema 4D
                - LightWave
                - Maya
                - Rhino
                - Softimage XSI
                - ZBrush

--------------------------------------
Polygons: 3212
        Quads: 3060 (95,27%)
        Tris: 152 (4,73%)

Vertices: 3144
--------------------------------------

- The model does not have any Ngons, only Quads and few Tris.

- Real-world scale.

- Model centered at origin.

- All the parts of the model are organized by name for an easy identification.

- All the materials are named.

- Textures included.
        Texture 1: 1782 x 1782
        Texture 2: 156 x 1688
        Texture 3: 945 x 1151
        Texture 4: 2238 x 645

- The materials are available in the Max file format with V-Ray, mental ray and Standard (Scanline) materials. All other file formats are mesh only and will require material reapplication.

- The preview images were rendered on 3ds Max with mental ray.
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