It's pretty high poly, so if you want to use multiple duplicates you might want to tune the 'use nurms for subdivisions'. This is a very basic locker, no references only imagination and memories from school. (That's why the number's 95 :D) It is not textured but I think it's not too hard to to it. It includes a high poly lock and 'some' interior. (The back side of a door is not modeled. There are no bumps or modeling 'gaps'. Overall it's a pretty good model, and hey.....what do you want for nothing?
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