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Sofa Fly

All Extended Uses
Included Formats
Apr 18, 2012
CheckMate Pro Certified
3ds Max 2009 Native V-Ray 2.0
Other Formats
3DS
AutoCAD drawing 2000
Autodesk FBX
OBJ
StereoLithography
3D Model Specifications
Product ID:666769
Published:
Geometry:Polygonal Quads only
Polygons:6,421
Vertices:6,574
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since June 2006
Currently sells 163 products
Achievements:
Unrated
Product Rating
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Description
This is a model of FLY couches set designed by Gianni Rossetti La Cividina.
•       Originally created with 3ds Max 2009.
|| USAGE ||
This model was designed for interior scenes.
This model is suitable for use in broadcast, advertising and any type of interiors.
This product is suitable for closeups.
The scene is available in 3ds Max 2009, 3ds, OBJ, DWG, FBX and STL format.
For conversion to other formats, please contact support.
This model is an accurate representation of Matrix Couches using scale 1 unit = 1 mm.
|| SPECS ||
Each model contains 5 separate named objects grouped as chair or couch.
-Each object has Non colapsed modifier stacks using TurboSmooth (Iterations 2), Edit Poly and UVW Map.
-Scene contains: Sofa_FLY_1800mm/70.866 ' wide
Sofa_FLY_1200mm/47.244 ' wide
Sofa_FLY_600mm/23.622 ' wide
Sofa_FLY_Corner
- All objets contains total 6421 faces and 6574 vertices with Turbosmooth OFF.
- All objets contains total 90536 faces and 46544 vertices with Turbosmooth ON.
- This model contains V-Ray materials
- Rendered using V-Ray 2.0
|| PRESENTATION IMAGES ||
•       Everything shown in the preview images is included in the scene.
•       All preview images are rendered with V-Ray 2.0
•       No Photoshop or compositing used. Product is ready to render out-of-the-box. Lights are included in the file.
|| TEXTURES ||      
•       2240x1644 JPG Diffuse Map Green_Fabric_02.
•       2240x1644 JPG Bump map Green_Fabric_01 Bump.
•       100x100 JPG Diffuse Map Brown_Leather_01.
•       350x350 JPG Bump Map Leather_Bump.
|| GENERAL ||
•       Model is built to real-world scale
•       Quads topology only
•       Units used: millimeters.
•       Scene Objects are organized by 4 groups of Couches.
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