The model was modeled in 3ds max.Is smootheable and easily editable. (turbosmooth, hypernurbs modifier) . This model consists primarily of quads. In 3ds max version, this model is organized cleanly on layers.
The rendering is setup in Mental Ray. In the 3ds max version,mental Ray lighting and setup file also included. No 3rd party plugin needed. I also included a non-illuminated 3ds Max version with standard materials (if you do not use mental ray). Lighting is included only in the 3ds Max version and materials may appear different in other program formats.
The textures are hand made with dirt and detail. The textures of the body are applied with UV Unwrap. Few objects are not unwrapped (bolts, hollow tubes, etc...).
I also included a psd textures files , to allow to change the color of the model separatelyfromd dirt layer.
Textures size 4096x4096
--Rigging & Animation--
The model is linked to character studio biped,some objects are skin modifiers applied.Model is available in the rest pose. Poses are not included. Only 3ds max file have a rig.
NOTE JUNE 22 UPDATING : skeleton biped in rest pose (proportioned and with the right pivot joint) created in 3ds max for this character, is now available on FBX format in Accompanying Product Files section, to import in your software a proper skeleton bones implant guidance,to facilitate the creation of your own rig in other software.
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For the level of detail involved, I can honestly say am suprised that this is only five hundred dollars.
Devils Fork Digital
Jun 11, 2014
For the price this is a pretty good MODEL, and the character is nicely designed and textured. However, if you're planning to rig this for animation, here's a warning. The Maya file, at least, was not at all rig ready. Nothing was grouped properly (e.g. the exterior "armor" was all in one group), nor were pivot points always in the right place for joints or part rotations. Rigging it required quite a bit of detective work to retrieve or create useful pivots and clean axes of rotation (VERY import