=====FEATURES=====
- RIGGED with skin and biped
- DISPLACEMENT map to alter the polycount (up to 1,320,448 polys)
- SSS (Sub Surface Scattering) materials
- 8192x8192 textures (Color, Bump, Subderm, BackSurf, Spec, Refl)
- EXTREME closeup details (HQ maps, v3.9 feature)
- DETAILED private parts
- Clean edge-loops based topology
- Non collapsed modifier stack
- easy removal of the neck section (possibility to add real head)
- LIGHT/RENDER/SSS/AO setup for mental ray 3.5
- 3ds Max 9.0 or higher compatible
- System Unit: cm
=====SUPPORT=====
- Contact the author via 'SUPPORT TICKET' for any questions.
=====POLYCOUNT=====
Primary Mesh - (5,169 polys, 5,156 verts)
High Poly Up to - (1,320,448 polys, 1,320,450 verts)
=====FILES=====
- FemaleBody_3.9_max9.rar:
FemaleBody_3.9_max9.max - (light/render/SSS/AO setup)
maps(FemaleBody).rar - (7)
info(FemaleBody).rar - (info)
=====MAPS(7)=====
- female_body_dif.jpg - (8192x8192)
- female_body_bum.jpg - (8192x8192)
- female_body_sub.jpg - (8192x8192)
- female_body_bac.jpg - (8192x8192)
- female_body_spe.jpg - (8192x8192)
- female_body_ref.jpg - (8192x8192)
- female_body_dis.jpg - (3072x3072)
=====Copyright ©2011 Nikola Dechev=====