|3ds Max 9||Native finalRender|
|Maya 7||Maya Software|
|3ds Max 9||Default Scanline|
|Other bump maps|
|Geometry:||Polygonal Ngons used|
Mar 4, 2011
|Great Model, fantastic details, although there is a little room for improvement. But for this price it''s nearly perfect!|
Role: Multirole fighter
National origin: United States
Manufacturer: McDonnell Douglas
First flight: 29 November 1995
Introduction: 1 999
Primary user: United States Navy
Number built: >350 as of 2008
Unit cost: US$55.2 million (2008)
Developed from: F/A-18 Hornet
Variants: EA-18G Growler
missiles included in the model:
The model is originally created in 3d max 9 with FinalRender shader. The package also includes another max file with default scanline shader which needs no plugin. The max file in the package comes with model, material, texture all included. The preview images are mostly rendered with Final Render in 3dmax. The maya file is a converted version, which also has all the shaders with texture maps assigned correctly.
High definition, high detail. The model is very accurate. The model has cockpit, but the pilot is not included.
|| Geometry ||
Poly counts: 399054 tri poly
The model in 3d max FinalRender version contains default materials and FinalRender materials.
The model in 3d max scanline version contains default materials only.
The model in maya7 version contains default materials only.
The model has 10 texture maps altogether.The texture resolution for the main part is 5000x5000 high-resolution:
texture for plane (5000x5000, x 2 pieces)
texture for missile Aim (2000x2000)
texture for missile GBU (1500x1500)