Human Eye

All Extended Uses
Included Formats
3ds Max 8 Default Scanline
Cinema 4D 9 Default Scanline
Lightwave 6 Default Scanline
Maya 6 Default Scanline
Softimage 6 Default Scanline
3DS
Autodesk FBX
OBJ
Blender 2.57b
Other Files
hdr_reflection_cornea_grayscale.rar
HDR reflection map
3D Model Specifications
Product ID:423172
Published:
Geometry:Subdivision
Polygons:280
Vertices:256
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2004
Currently sells 139 products
Achievements:
3 Ratings Submitted
Product Rating
reynold
Aug 3, 2011
guido.salimbeni
Apr 24, 2012
Description
Polygonal/subdivision 3d model of a anatomically correct human eye with two different texture sets(green and blue).
The eyeball and cornea modeled as separate objects.
The textures have a resolution of 2048x2048 px and are in jpeg format.
The HDR for the reflection is included.
The meshes are accurately modelled and easy to work with and smoothable(subdivision ready)
The base(subD0) mesh of the eyeball has 154 polygons and can be subdivided to a desired mesh density.
The eyeball and the cornea are separately modelled.
Originally created in 3ds Max 8 and rendered with the default scanline renderer.
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Geometry statistics:

Eyeball mesh polycount:154

Cornea mesh polycount:126

Texture resolution:2048x2048 jpeg

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This model is available in following file formats:

.max 8
.c4d 9
.mb 6
.lws 6
.xsi 6
.fbx
.3ds
.obj
.blend 2.57b

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Check our character models as well,thanks:)
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