Polygonal/subdivision 3d model of a human eye with two different texture sets (green and blue).
The eyeball and cornea are modeled as separate objects.
The textures have a resolution of 2048x2048 px and are in jpeg format.
The HDR for the reflection is included.
The meshes are accurately modeled and easy to work with and smoothable (subdivision ready).
The base(subD0) mesh of the eyeball has 154 polygons and can be subdivided to a desired mesh density.
Originally created in 3ds Max 8 and rendered with the default scanline renderer.
Eyeball mesh polycount:154
Cornea mesh polycount:126
Texture resolution:2048x2048 jpeg
This model is available in following file formats:
Check our character models as well, thanks :-)