| Ethernet CAT5 Connector High detailed LAN connector (for UTP CAT5 patch cable) - 3888 vertexes 3726 polygons File formats: MAX, 3DS, OBJ/MTL, FBX Includes: - scene.max - preview scene at render time (short cable with 2 connectors A and B wired, a scene, a skylight and an area light). - connector.max - 2 connectors with undeformed cables (4-point nurb curves), with and without rubber protection. - lowmats.max - the connector using similar standard materials (for compatibility with other software) Connector: - plastic jack (poly/mesh) - optional rubber protection (poly/mesh) - cable (nurb curve - add as many points as you need, but leave the first/last 3 aligned with the connector pivot point) The pivot point of the connector is the start/end point of the cable (nurb vertex). 5 architectural Materials (grouped into 2 multimaterials): - transparent plastic - metal gold - grey rubber cable - A-wiring - awiring.png texture map (for wires color) - B-wiring - bwiring.png texture map (for wires color) - Multimaterials: A-wired Jack and B-wired Jack To switch between wiring type just apply the multimaterial A-wired Jack or B-wired Jack to the connector. Render settings for previews: Mental Ray with Final Gather set to 25 Samples |