Elvis: Caricature model for 3ds Max 9 and higher, 3DS, & OBJ (Turbosquid will help with conversions to other file formats). Low poly count, edge-loops based topology, with normal map suitable for games and animation. Quads with very small number of tris. Model is fully rigged/skinned using “Biped” and ready for animation. Includes morph targets for phonemes and facial expressions. All maps are 2048x2048.
3ds Max 9 is rigged, skinned, and ready to animation.
3DS will require rigging and skinning.
OBJ will require rigging and skinning.
Verts 7533 (0 iterations Smoothing)
Faces 7578 (0 iterations Smoothing)
Verts 30210 (1 iteration Smoothing)
Faces 60396 (1 iteration Smoothing)