Elegant kitchen interior environment.
Native Cinema 4D project file with procedural textures and materials. Lighting done and it's render ready. Requires Advanced Render module of Cinema 4D R13. All objects modeled from scratch just for this scene.
Objects duplicated with Cloner of MoGraph module converted into polygons. Objects using Extrude and Hypernurbs modifiers were left as they are.
Global Antialiasing value on the render settings 1x1 / 4x4. However because of the nature of the tile texture on the floor I used Compositing tag which overrides the global antialiasing value for for that particular obect to 2x2 / 4x4. Otherwise it looks low quality where the pattern gets frequent because of the camera angle. I did my best to balance it between highest quality and shortest render times.
..: Project Information :..
- Memory: ca. 42048 Kbytes
- Points: 316843 (695984)
- Polygons: 312427 (684059)
- Objects: 719 (1083)
I hope it will be useful for your cool projects.