|3ds Max 7|
May 15, 2014
|there are no texture coordinates on the obj version and not references to the textures in the zip file. All uv and texture assignment need to be redone. Some model have normals issues. Work has been done approximately.|
To animate the lamp just grab the joint pieces/moldings and move/rotate them.
The pencil markings in the thumbnails are part of shots we've composed. They are not on the paper in the final model. They were composed from simple shaded splines and letters.