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Dog Skull

All Extended Uses
Included Formats
3ds Max 5 Default Scanline
Cinema 4D 9 Default Scanline
Lightwave 6 Default Scanline
Maya 2008 Default Scanline
Softimage 6 Default Scanline
3DS
DXF
Autodesk FBX
OBJ
SketchUp
DirectX
3D Model Specifications
Product ID:341352
Published:
Geometry:Subdivision
Polygons:1,990
Vertices:1,928
Textures:No
Materials:No
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since November 2000
Currently sells 997 products
Achievements:
1 Rating Submitted
Product Rating
darioavalos
Jun 26, 2012
to expensive for only 1 part....
Description
Subdivision model of dog skull with teeth (upper part without jaw)
MAX5 and C4D archive contain 1 file with subdivision model
all other archines contain 2 files, subdivided model and low poly - base model.
Originaly modelled in 3Ds Max R5.
All other formats was converted from original via Deep Exploration 5.
Preview rendered with default scanline render.
For this model no special plugin needed.
Modeled specialy for subdivision.

Scene include 2 models - Skull and Teeth.
Total count for low poly model (base mesh without Subdivisions):
Polygons - 1990 (3772 triangles), vertex - 1928.
And count for one time subdivided model:
Polygons - 7752 (15504 triangles), vertex - 7802.

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