High-poly end Low-poly model: Dog_Greyhound. Created in 3ds Max9. Rendered with vray
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High detailed realistic dog (greyhound), completely UV-mapped. All textures of low poly object projected from high poly mesh. It allow minimize polygon count and increase detail level.
So, this set of scenes has everything for using in games, but not only. It may be wide used in different projects, such as visualization or for real time rendering.
High-poly:
Texture map: 1024x1024 TGA
Polygon counts:
Iterations 0 - Polygons: 8269
Edges: 16117
Iterations 1 - Polygons: 31804
Edges: 64038
Low-poly:
Texture map:
Dog:
DiffuseMap - 512x512 TGA ,
NormalsMap - 512x512 TGA,
SpecularMap - 512x512 TGA,
Numbers – (1-6):
DiffuseMap - 512x512 TGA ,
NormalsMap - 512x512 TGA
Polygon counts:
Polygons: 3186
Edges: 5677
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What are in file:
3 scene:
low poly model with max scanline materials,
high poly model with max scanline materials,
high poly model with vray materials,
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Formats:
3ds max (.max) - Version: 9
Maya (.ma)
3D Studio (.3ds)
Object (.obj)
Autodesk FBX (.fbx)