Digital Camera

All Extended Uses
Included Formats
3DS
OBJ
Other .car
Other Files
back1.bmp
Back face texture
bottomlabel1.bmp
Bottom label texture
dial1.bmp
Dial texture
display1.bmp
Display button texture
logo1.bmp
Front logo texture
menu1.bmp
Menu button texture
onoff1.bmp
On/off label texture
screen4.bmp
LCD display texture
trash1.bmp
Trash button texture
viewfinder1.bmp
Viewfinder texture
zoom1.bmp
Lens texture
screen1.psd
LCD display template
3D Model Specifications
Product ID:300678
Published:
Geometry:Polygonal
Polygons:58,315
Vertices:0
Textures:Yes
Materials:No
Rigged:No
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since August 2004
Currently sells 112 products
Achievements:
3 Ratings Submitted
Product Rating
Description
Highly detailed digital camera modeled in Carrara 4.0. This model is highly accurate and includes all visible details down to the last screw. Even the molded text on the camera is modeled in 3D, rather than created through the use of bump mapping. All appropriate edges are filleted to create life-like highlights and reflections. Buttons are modeled individually to allow for movement. The A/V Out cover can be opened to reveal the USB port. The model is provided in 3 different file formats (.car, .3ds, .obj). Each format has two corresponding files, one for the 'off' state (lens retracted) and one for the 'on' state (lens extended). A Photoshop template is provided to allow for the mapping of custom images to the LCD display.

Main Product Includes:
1. Two digital camera Carrara files (.car) - off and on modes
2. Two digital camera .3ds files - off and on modes
3. Two digital camera .obj files - off and on modes

******** IMPORTANT ********
Note that there are six individual Main Product Files included with this asset. Please be sure to download each of them. Also be sure to download the textures under the Accompanying Product Files section below.

Accompanying Product Files Include:
1. External copies of all texture maps (.bmp)
2. Photoshop template (.psd) for mapping custom images to the LCD display

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Notes:
Due to the format conversion, .3ds and .obj files will require reapplication of texture maps (included).
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