The model represents the Dacia STCC ( Scandinavian Touring Car Championship ) low poly car, optimized to be used in game engines (real time).It comes with three levels of detail.
- 1024 X 1024 wheels diffuse and normal maps ;
- 2048 X 2048 car body and interior diffuse, specular, reflection and normal maps ;
Levels of Detail:
- LOD 0 has 2591 triangles;
- LOD 1 has 1060 triangles;
- LOD 2 has 662 triangles;
The .psd source files for the textures comes with the model, with almost all of the layers available for modifications.
The presentation images were rendered in Maya using mental ray and a very simple lighting setup.
For the purpose of a clean scene, the lights are not included.