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iPhone 4 black and white version

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'apple' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2009 Default Scanline and Vray
Cinema 4D Default Scanline
Lightwave Default Scanline
Maya 2011 Default Scanline
3DS
Autodesk FBX
OBJ
Other Files
iPhone_4G_HQ.rar
iPhone_4G_video_sequent_frame_360.rar
Video sequent
iPhone_4G_tex.rar
3D Model Specifications
Product ID:539463
Published:
Geometry:Polygonal
Polygons:64,000
Vertices:65,000
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2009
Currently sells 727 products
Achievements:
2 Ratings Submitted
Product Rating
Description
High quality (copy) 3d model of iPhone 4 black and white version.

Detailed enough for close-up renders.

- Two *.max files included Standart materials and Vray-materials

- hi-poly model

- Big size textures *.jpeg format included 3000*1500

- two big size screen menu 1800*1200pix

- file format - max2009, 3ds, obj, fbx, lwo, c4d, mb included

- original file format - max 2009

- realistic HQ render included

- to all objects and materials in a scene names are appropriated

- real world size

- coordinates of the location of the model in space (x0, y0, z0)

- files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)

Into archive structure *.max a file enters:

- Model of phone with Standart materials
- Model of phone with Vray-shaders
- A scene of studio about final options for rendering (3ds max 2009, Vray 1.50 sp4)

Video Presentation.

Video sequent '360' included (*.jpeg 400 frames 800*880pix)


The model is completely ready for use visualization in 3ds max.

All previews rendered 3ds max Vray.

In formats c4d, 3ds, lwo, obj, fbx, mb - model exported to standard materials, not contain Vray shaders.
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