A concrete building columns inspired by cement brigde column or big industrial column. This model can be used for prerendered
and games application both, in fact you can easily increase or decrease the number of polygons just by using meshsmooths
modifier from the modifier stack.
The model was modeled in 3DS Max 2012.
The model is smootheable and easily editable (TurboSmooth, HyperNURBS modifier).
This model consists primarily of quads.
I'ts been created with 2048 x 2048 pixels texture resolution and this allow you to move
camera very near to the object without losing details.
The rendering is setup in mental ray.
In the 3ds Max version, the mental ray lighting and setup file is also included.
No 3rd party plugin needed.
Lighting is included only in the 3ds Max version and materials may appear different in other program formats.
The resolution of textures is 2048 x 2048.
This scene is modeled in real world scale.