3D model of concept Suborbital spacecraft 'Interceptor'.
The model was originally modeled in 3ds Max 2014 and rendered with V-Ray.
Model correctly scaled for an accurate representation of the original object.
All object have correct pivot position for easy and correct rotation.
All movable elements are animated, just click Play in 3d Max.
Model was builded in real world scale on metric unit system.
Model is fully textured with all materials applied.
All texture format in2048x2048.
Textures and materials are included and mapped in every format. Clean templates added.
3ds Max models are grouped for easy selection, and objects are logically named (canopy, main engine, stabilizator etc.)
No cleaning up necessary just drop your models into the scene and start rendering.
No special plugin needed to open scene.
- .max 2014
All preview images are rendered with V-Ray 3.00.03
Lights and cameras are not included in the file.