Includes all input graphs so the amount of smoothing can be changed by you. Everything is polygons. The coord is an extruded curve and can easily be modified. All materials are Maxwell materials, and the scene is ready to render.
Smoothed version with all materials, ready to render.
Unsmoothed version, all polygons.
The polygon and vertices-count is for the unsmoothed Maya-version (excluding the NURBS-cord)