Cobra -high detailed realistic model of the King Cobra for Max5
Model is rigged using Character studio R4 + 3dsmax bones, and contains a test animation (please see video). Full scene setup both for scanline and V-Ray renderers are included.
Base mesh (editable poly) is in zero-level, subdivided using meshsmooth modifier.
Animated tongue; fangs and hood animated using morpher modifier.
2048x2048 px base texture.
Note: rigging does not works properly on 3ds max 2016 due to a bug in a new SplineIKSolver module.