Club-K.

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "agat", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 9 Default Scanline 9
OBJ
3DS
Autodesk FBX
3D Model Specifications
Product ID:646459
Published:
Geometry:Polygonal Quads/Tris
Polygons:660,536
Vertices:329,670
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since July 2011
Currently sells 109 products
Achievements:
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brand "agat", is not affiliated with or endorsed by the original rights holders.

Description
Club-K, container missile system.

'Club-K' Container missile system is dedicated to fire at overwater and ground targets with winged missiles 3M-54TE, 3M-54TE1 and 3M-14TE.
3M-54 missile has hypersonic third stage and hits the target with triple speed of sound. Container missile system can simultaneously fire at overwater and ground targets, that's is a main feature of the 'Club-K'.
The 'Club-K' system is placed in standard 40-feet container, it can be installed on shore stations, overwater ships of different classes, trains, automotive stations. The 'Club-K' system consists of universal launch module (ULM), combat control device (CCD) and power and life-support module (PLSM).
Universal launch module hosts the launch station with capacity for 4 missiles. ULM is dedicated for missiles preparation right from the container-launchers.

The model is done in a scale of 1:1. All model dimensions are in accordance with those provided in the manufacturer's site.
All objects are checked with STL Check and free from geometry flaws, open edges, double faces, etc.
Modelled and rendered in 3ds Max 9.
No 3rd party plugins were used.
Standard materials used.
27 maps with size from 100x100 to 1672x6000 are used to paint model.
All model got pivot points positioned properly and could be easily animated.
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