A classic, 'hard boiled' detective style, magnifying glass 3D Model.
Made in Blender 3D, rendered in Cycles, then exported to other formats.
UV unwrapped, easily customizable (non overlapping UV layout included in the package; see preview images), NO textures.
1 object (polygonal mesh), 3 Blender Cycles submaterials (glass, metal, black plastic).
Formats included: 3ds, fbx, obj; Blend scene (native), 3D Studio MAX scene; png with alpha (non overlapping UV-Layout).
Polygonal mesh, 3041 verts, 3034 faces (6070 tris)