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Rich Side Chair

All Extended Uses
Included Formats
3ds Max 2008 V-Ray 1.5
3DS
Autodesk FBX
OBJ
Other Files
textures.zip
3D Model Specifications
Product ID:660251
Published:
Geometry:Polygonal
Polygons:55,322
Vertices:28,005
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2008
Currently sells 75 products
Achievements:
1 Rating Submitted
Product Rating
Description
This is a model of a classic wooden carved side chair.
It’s designed for photorealistic renderings, close-ups and general 3d use.
Current 3d model is perfect for use in any interior decoration composition and is a very well-known furniture piece, which has its place in every classic interior, government halls, and elite restaurants.

--MESH--
This model contains single object, the actual side chair. Separate parts can be accessed through sub-elements of a mesh. The geometry of this side chair is polygonal, but can be also subdivided to have more segments on close-up views.
This model consists of 55 322 triangles.

--TEXTURES--
This model has six textures of 1024 resolution, including dirt (AO) map and blend / mix for upholstering stripes.

--FORMATS--
The original file is created using 3ds Max 2008 with V-Ray materials.
This product includes universal FBX version without V-Ray materials for using as a generic format or for users of lower 3ds Max versions as well as for non-Vray users.
The additional formats as OBJ and 3DS can be used in variety of software.
All formats except original 3ds Max 2008 + V-Ray have standard basic materials applied. If you plan to use the universal formats of this model, please manually use the strip.jpg texture as mask for separating two materials for upholstering in your software.

--GENERAL--
All preview images are rendered with V-Ray.
Product is ready to render out-of-the-box. Please note that the lights, cameras, and any background not described above objects are not included in the product. The model is clean and alone in the provided files, centered at origin and has real-world scale, which is 1080 millimeters in height.
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