Citroen C1

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "citroen", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Lightwave 6
OBJ part A
OBJ part B
3DS part A
3DS part B
Cinema 4D
3ds Max 5
Autodesk FBX
Softimage 3
3D Model Specifications
Product ID:283897
UV Mapped:Unknown
Unwrapped UVs:Unknown
TurboSquid Member Since June 2004
Currently sells 236 products
2 Ratings Submitted
Product Rating
Oct 3, 2010
Citroen C1 high accurate model with basic interior (detailed door interior). Package includes obiect and maps.

Polygon / vertices counts:

.lwo format          -   72186 polygons,   85664 vertices,
.3ds format hi-poly - 724872 polygons, 380366 vertices,
.3ds format med-poly - 362832 polygons, 195960 vertices,
.3ds format low-poly - 145608 polygons,   85315 vertices,
.obj format hi-poly - 363594 polygons, 378109 vertices,
.obj format med-poly - 181464 polygons, 195357 vertices,
.obj format low-poly -   72186 polygons,   85005 vertices,
.c4d format          - 145608 polygons,   85315 vertices,
.max5 format         -   72186 polygons,   85664 vertices,

Package includes bitmaps, models (parts separated into layers) and scene with pivots and parentage so you can rotate wheels and open / close door - all you have to do is to load object from scene without light sources, all settings should be loaded automaticaly.
You can modify quality of model with Object Properties of selected layer (Geometry -> Render SubPatch Level).
You can also load model without interior and change value of transparency of window glass textures.

Package includes bitmaps and polygonal model with high, medium and low count of polygons.

Package includes bitmaps and subdivision model converted and retextured by St├ęphane Lascarrou.

MAX (5)
Package includes bitmaps and 3dsMAX scene with low polygonal model - meshsmooth is applied already and set to ''1'' - you can modify it to get the best effect.
You can also load model without interior and change value of transparency of window glass textures. Door and wheels are separated (movable) parts.

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