chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi

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Chimp (2) (FUR)
$399
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
chimp fur primate x - Chimp (2) (FUR)... by Massimo Righi
High Detailed Realistic Chimp (young-adult) completely UVunwrapped and smoothable, made with Maya - Shave and A Haircut for fur.
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This model has been modeled with a clean topology based on quads and loops. It is ready to be rigged and smoothable.
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Eyeballs, gum, teeth, tongue are included and modeled separately
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The model is normal mapped and provided with the following high resolution (4k) textures (main color maps are .TGA):

color (4096x4096)
specular (4096x4096)
normal (4096x4096)
fur_density (4096x4096)
mouth_color (1024x1024)


This pack includes all the following formats:

.mb (maya 2010 binary)
.ma (maya 2010 ascii)
.obj (alias wavefront)
.fbx (kaydara)

FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)

The Maya 2010 formats are ready to render exactly as you see above with MentalRay (normal map + SSS shaders) and Shave and A Haircut settings.
The Maya 2010 formats are set with the '3' button for the geometry approximation preview and render.

Maya2010(ma/mb), OBJ AND FBX formats polycount (quads):

Total: 12782
main: 8598
eyeballs: 256
gum: 712
teeth: 3104
tongue: 112

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SHAVE AND A HAIRCUT NOTES:
The Fur is made with Shave and A Haircut for Maya 2010 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 4 minutes for an HD rendering 1200x1200 frame (rendered on a system based on a single pentium quadcore with 8 gigs ram)
--5 different hair systems for a total of 190k hair primitives.
The Shave and Haircut Fur is included in each MAYA 2010 format (ma/mb).
The .fbx and .obj formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2011 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.

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The 'quick pose' Chimp image has been made for testing the fur look, the actual model is NOT rigged.

NO POSTWORK ON THESE RENDERS (MENTAL RAY)

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Product File Downloads
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Maya 2010ma/mb (.ma, .mb)  27 MB
Renderer:mental ray
Inspected in:Maya 2011
Unreviewed Formats
OBJ obj/mtl (.obj)  20 MB
Renderer:Default Scanline
Autodesk FBX fbx (.fbx)  20 MB
Renderer:Default Scanline
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Product License
All Extended Uses
3D Model Specifications
Native file format:Maya 2010ma/mb
Product ID:618065
Published:
Geometry:Polygonal
Polygons:12,782
Vertices:13,148
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Product Rating
1 Rating Submitted