High detailed 3d model of Chevrolet Traverse 2010 with interior.
Main features: » Two .max files with Brazil and Standard 3ds Max materials » Separate objects like body, wheels and doors. All objects are intelligently named » Doors can be opened » Unit system is set to metric. Real-world scale » All textures and materials are included and assigned » Each file was checked before upload. There are no issues regarding geometry, texture coordinates or missing textures » Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)
Special notes: » .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds max. The geometry for .obj format is set to quads » .max files can be loaded in 3ds max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required
Polycounts: -› .max format: • no MeshSmooth: 40,683 faces and 52,633 vertices • MeshSmooth level 1: 134,350 faces and 157,380 vertices • MeshSmooth level 2: 536,000 faces and 581,700 vertices
-› .obj, .c4d and .lwo formats: • low: 41,678 faces and 44,955 vertices • medium: 134,540 faces and 147,260 vertices • high: 536,000 faces and 568,200 vertices
-› .3ds format: • low: 77,426 faces and 48,026 vertices • medium: 267,200 faces and 151,800 vertices • high: 1,071,850 faces and 579,450 vertices
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