High detailed 3d model of Chevrolet Cruze 2011 with interior.
Main features: » Two .max files with Brazil and Standard 3ds Max materials » Separate objects like body, wheels and doors. All objects are intelligently named » Doors can be opened » Unit system is set to metric. The dimensions are real » All textures and materials are included and assigned. Materials and textures are intelligently named » Each file was checked before upload. There are no issues regarding geometry, texture coordinates or missing textures » Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)
Special notes: » .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds max. The geometry for .obj format is set to quads » .max files can be loaded in 3ds max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required
Polycounts: -› .max format: • no MeshSmooth: 38,515 faces and 45,490 vertices • MeshSmooth level 1: 98,140 faces and 110,815 vertices • MeshSmooth level 2: 390,370 faces and 417,180 vertices
-› .obj, .c4d and .lwo formats: • low: 39,730 faces and 42,350 vertices • medium: 98,700 faces and 106,440 vertices • high: 390,370 faces and 412,000 vertices
-› .3ds format: • low: 73,780 faces and 44,340 vertices • medium: 194,070 faces and 109,270 vertices • high: 780,710 faces and 418,730 vertices
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